Jing Chung

Hospital Rush

Alternative Interface for Game Experience

About the Game

Hospital Rush is a 2v2 cooperative game that uses adaptive controllers to stimulate the effect of a rotating hospital stretcher carrying a slippery patient. Work with your partner to race through a hospital and get your patient to the last available emergency room before your opponents!




— PROJECT NAME

Hospital Rush


— ROLE

Programmer


— DATE

Oct, 2024

My Contribution

- Developed the game flow

1. Event-based object communication

2. Game status logic (win, lose, replay)


- Implemented gameplay mechanics

1. hospital stretcher rotation

2. patient collision behavior

3. rigid collision (hit other patients, tables, …, etc.)

4. multi-input devices mapping

Team Member

Programmer


Jing Chung (Me)

Jack Peng


Artist


Jiwon Park

Max Zhang


  • Sound Designer

  • Courtney Singleton


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