Hospital Rush is a 2v2 cooperative game that uses adaptive controllers to stimulate the effect of a rotating hospital stretcher carrying a slippery patient. Work with your partner to race through a hospital and get your patient to the last available emergency room before your opponents!
— PROJECT NAME
Hospital Rush
— ROLE
Programmer
— DATE
Oct, 2024
My Contribution
- Developed the game flow
1. Event-based object communication
2. Game status logic (win, lose, replay)
- Implemented gameplay mechanics
1. hospital stretcher rotation
2. patient collision behavior
3. rigid collision (hit other patients, tables, …, etc.)
4. multi-input devices mapping
Programmer
Jing Chung (Me)
Jack Peng
Artist
Jiwon Park
Max Zhang