A rhythm game featuring an innovative interface that utilizes the Xbox Adaptive Controller, designed to deliver an intuitive gaming experience. The game was developed in two weeks, incorporating feedback from interim playtests and iterations.
Final Presentation
— PROJECT NAME
EKEA
— ROLE
Programmer
— DATE
Sep, 2024
My Contribution
- Developed the game flow
1. scene transitions
2. event-based object communication
3. game status logic
- Implemented gameplay mechanics
1. sawing gameplay
- Developed Visual Effects
1. Cinemachine cutscenes
2. Visual feedback through wood animation
Programmer
Terry Lim
Jing Chung (Me)
Artist
Joy Lim
Jose Mireles