— PROJECT NAME
GO!KartVR
— ROLE
Game Developer
— DATE
Aug, 2019
My contribution
1. Created online multiplayer features
2. Implemented lobby system
3. Developed live-streaming system
4. Designed interactive events
Lobby and Multiplayer
Lobby system, managing player join/leave procedures and room status updates. Additionally, I developed voice synchronization, enabling players to hear each other's reactions and fostering playful interactions.
Implemented online multiplayer with synchronization of player position, rotation, and events like item effects and game completion.
Broadcast System
A broadcast system is essential for our gaming audiences, as they can’t see what’s happening inside the headset. This feature expands the game’s enjoyment to the public, reaching more potential customers.
GO! KartVR was showcased at a VR exhibition in South Korea and later exhibited in Taipei, Taiwan, in 2019, where it garnered positive attention from both players and industry professionals.
Programmer
May Wang
Jing Chung (Me)